Illogika

3D Artist Enviro & Props

  • Experience : Intermediate
  • Job Type : Permanent, Full Time

Located in the heart of the Mile-End, iLLOGIKA is an independent studio of 60 people. It is the ideal environment for those looking for a friendly team, the ability to work on a variety of projects and tools, flexible schedules and the opportunity to take part in the development of a growing studio.

Description

  • Model indoor/outdoor environments, sets and props;
  • Create textures;
  • Optimize 3D models as needed;
  • Respect the artistic direction of the projects and work with the established pipeline;
  • Offer solutions in collaboration with the rest of the team and the needs of the client;
  • Estimate the work to be done;
  • Participate in meetings with the development team and the client.

Benefits

  • Flexible schedule, possibility of reduced hours, strict policy limiting overtime;
  • Holidays for the annual closure in December, holidays banks (paid, sick, mobile, unpaid);
  • Training policy for the entire team;
  • Possibility to work on personal projects;
  • Hack week and game jam during working hours;
  • Group Insurance, Employee Assistance Program, Online Health Platform;
  • Group RRSPs and TFSAs;
  • Coffee, tea, food and beer Fridays;
  • Our culture: Sharing, Mutual aid, Autonomy, Transparency, Improvement.

Experience for the position

  • At least 4 years of experience in the game industry or animation film in 3D modeling;
  • Great knowledge of 3D software (3DsMax or Maya);
  • Knowledge of Houdini, Zbrush or Substance Painter / Designer is a plus;
  • Good knowledge in lighting, shading, baking;
  • Strong interest in testing new tools or production techniques to improve pipelines;
  • Willingness to work on different types of projects (mobile, PC / consoles or interactive projects);
  • Portfolio demonstrating several achievements related to environment modeling, props and texture creation;
  • Great relationship skills, organization and autonomy;
  • Fluent in French and English.