Illogika

Senior Game Designer

  • Experience : Senior
  • Job Type : Permanent, Full Time

Working closely with the Creative Director, the Senior Game Designer will bring his technical and creative expertise to the table to develop new ideas (50%) and will act as a Senior Game Designer on the on-going projects (50%).

Description

Pitches (50%)

  • Work in close collaboration with the Creative Director and the producers to define the priorities and key challenges of the projects;
  • Create concepts, universes and game systems for our clients' projects and the current pitches.
  • Keep the Creative Director informed of the progress of the pitches, prepare pitch decks and the necessary documentation;
  • Present different concepts and justify them to clients by making sure our vision is clearly communicated.

 

Design for projects under development (50%)

  • Identify, design and prototype game mechanics and their levels;
  • Make rapid iterations, improve and adjust the concepts and their designs;
  • Collaborate with other designers. Offer feedback to junior designers and validate their work.
  • If needed, conduct playtest sessions;
  • Maintain the necessary design documentation, communicate complex concepts clearly;
  • Collaborate with developers and artists to ensure that the technical, visual and audio elements align with the design of the projects.

Benefits

  • Flexible schedule, possibility of reduced hours, strict policy limiting overtime;
  • Holidays for the annual closure in December, holidays banks (paid, sick, mobile, unpaid);
  • Training policy for the entire team;
  • Possibility to work on personal projects;
  • Hack week and game jam during working hours;
  • Group Insurance, Employee Assistance Program, Online Health Platform;
  • Group RRSPs and TFSAs;
  • Coffee, tea and beer Fridays;
  • Our culture: Sharing, Mutual aid, Autonomy, Transparency, Improvement.

Experience for the position

  • Minimum of 7 years of experience as a game designer;
  • Has delivered a minimum of 2 mobile games;
  • Experience with a PC/Console game is a plus;
  • Knowledge of Unity and/or Unreal;
  • Experience in rapid prototyping;
  • Great communication skills;
  • Experience in pitching a project;
  • Ability to manage multiple projects at the same time;
  • Understanding of agile management methods;
  • Excellent video game culture and good knowledge of industry trends;
  • French & English, written and spoken.