Illogika

UI Tech Artist

Recognized for the quality of its teams' work on projects such as Atari Mania, Cuphead and Spiritfarer to name just a few, iLLOGIKA has created and collaborated on a variety of projects, including mobile, console and VR, that millions of players around the world appreciate.

iLLOGIKA is committed to designing and delivering amazing experiences for female players.

Description

Project: UI Tech Artist

Project size: 1 to 15 people

Possible project type: LiveOps, Netflix porting

  • As a Tech Artist UI in one of our game teams, you will be a key contributor to the development and improvement of projects in co-development with one of the studios having one of the world’s leading studios;
  • Example of tasks: 
    • Optimization
    • Debug
    • Cropping and exporting visuals.
    • Integration into unity: (new worlds, new locations, costumes).
    • Set up animations.
    • Dialogue scenes.

 

Day by day:

  • We are working on the agile model, so there will be daily scrum and sprints every 2 weeks;
  • Your hours are flexible, 40h week and we ask for a presence between 10h and 16h, outside of this, you can arrange your hours as you wish;
  • We also leave a lot of autonomy in your work;
  • We work and communicate mainly via Discord :)

Benefits

 

  • A caring, safe, accessible and inclusive work environment;
  • Flexibility in your work: at the office, at home, hybrid. Do what suits you best!
  • Strict policy limiting overtime;
  • Leave for annual closure at year-end, leave banks (paid, sick, mobile, unpaid);
  • Diversity is a strength. That's why we value people who want to help make the industry more inclusive, diverse and equitable;
  • A training policy for the entire team;
  • The opportunity to work on personal projects;
  • Health insurance cover;
  • Group RRSPs and TFSAs;
  • An annual allowance for the reimbursement of expenses for sports equipment and activities, and cultural activities;
  • Equipment will be provided, and adapted to your needs!
  • For a liberated organization: the inclusion of team members in decision-making, whatever their role;
  • You can bring your dog to the studio.

Experience for the position

 

  • We are looking for a tech artist UI with great expertise with Unity UI integration ( 2 years min) , as well as general experience in mobile video game;
  • These are intermediary positions  (minimum 3 years). Unfortunately, we have no vacancies for new graduates.

 

If collaboration, passion and commitment to quality work speak to you, we want you to join our teams!

Contact us