
Our
team


Kevin Kenny
Production Director

Clémence Dufresne
Producer

Fanny Marchand
Talent attraction and acquisition manager

David Fugère-Lamarre
CEO

Fanny Thiery
Head of Administration

Denis Huot
Director of Business Development

Maïa Mannequin
VP operations

Olivier Martin
IT Technical Director

Anthony Robillard
IT Admin

Florine Carlier
Game programmer

Marc-André Boucher
Senior Game Programmer

Gabriel Huot
Technical Lead

Patrick Hebert
Lead Programmer

Mohammed Errami
Senior Game Programmer

Mykel Brisson
Technical Director

Simon Faubert
Programmer
At iLLOGIKA, our desks are custom-made... Initially designed and handcrafted by Olivier, they fit our specific mobile needs. Members of our team are more easily moved to work together according to projects.

Mylène Arès
Lead Programmer

Hoang-Quan Pham
Expert Technical Artist

Samuel Touati
Technical artist

Vincent Turcot
Concept Artist and Illustrator

Keyla Ponce
Level & Environment Artist

Mathilde Louis
Level & Environment Artist

Loïc Lorriaux
Lead UI/UX

Christian Perez
Senior UI Artist

Thomas Lergenmuller
2D / Pixel artist

Marguerite Luo
Technical artist

Philippe Poirier
Artistic Director

Julien Bernier
QA Tester

Cedric Michea
Lead QA

Simon Renshaw
Senior QA Tester

Nicolas Nazair
Expert Game Designer

Sandrine Buannic
Senior Level designer

David Deschenes
Creative Director

Alexandre Delisle
Senior Level Designer

Bobbi Burquel
Expert Game designer

Nicolas Mainguet
Senior Game Designer

Carl Beaumier
Level Designer
One week a year, the team sets aside time to do a game jam and test the latest technologies in the industry.
Number of Game Jam projects: 41